Wednesday, January 20, 2010

Day 0.1 Points Shapes and Worlds

The very basics. Points, Shapes and the World.

To that end I created 4 classes: Point, Shape, World and Viewport.

Point. Originally I wrote point as an array of int[3]: X Y and Z.
Shape - a list of points.
World - a list of shapes.

This was enough for me to define some basic shapes a Cube (e.g.) a cube and add them to the world. I couldn't draw them yet, but they existed. My fiancee was unimpressed.

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